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Adventures of Willy Beamish, The (PC)

Print Cheats For Adventures of Willy Beamish, The On The PC
Adventures of Willy Beamish, The cheats:

Day 1


Horny will 'attack' the principle during the assembly. After
that,

you will be in the classroom with Ms Glass. Don't let Horny
'attack'

her if you want to carry on with the game. (You can try it out
for

some fun). Willy should pretend to have a stomach upset to get
away

from the teacher, but when the nurse question you, say it's
alright.


Back in classroom. You can choose to be a good boy and sit
down to

write your compositon until the class is over. You will miss some

of the fun if you did this. The alternative method (recommended)
is

to sneak out of the classroom when the teacher fall asleep.
(zzz...Z)

But before that, make sure you click on your table and get the
piece

of wood and crayons. When you are outside the classroom, the
coach

will stop you and demand a hall pass. Click on yourself to bring
up

the inventory. Click on the white crayon and on the piece of
wood,

this will write the word 'Hall Pass' on it. Click on the Hall
Pass

and move it outside the inventory, this will clear the inventory

window. Give the Hall Pass to the coach. Go to toilet. Inside the

toilet, Spider will demand something from you. Give him the game

buddies. You are now free to leave the school. From now on school

is over.


Outside Willy's house. If you are early, you will be able to
get

the letter the principle sent to your parent. (You must sneak

out the classroom to be able to do this) Get letter. Go inside

house. Go to kitchen. Talk to mother. Bring Brianna to the swing

and don't swing too hard. Mother will force you to cut the
carrots

and in the process you will cut your finger. Go upstairs and
enter

the bathroom. Press TAB to toggle the active area in the room.
You

will see an arrow pointing at one of the cupboard. Click on it to

bring up the first aid box. Apply the iodine and then the
plaster.

Go back to your room and play Nintari. You can't do it unless
your

thumb is properly treated.


Go to the dining room for dinner. Be a good boy and give the
letter

to your father. He will get angry and give your Nintari key to

your sister for save keeping. After dinner, go upstairs. Mother
will

ask you to bring the conditioner to your sister. Go to Brianne
room,

help her to get back to bed (this might occur randomly) and this

will make the game easier. Go to bathroom. You will see the

conditioner and Nintari key on the table. There are a few way to

get the key form your sister. Firstly, you can used your frog on

her. This will scarce the hell out of her and you can take the
key

and walk away. Secondly, you can get her diary from her room and

then used it on her. She will give up and let you have the key.

(This is not recommended, the diary have other purposes as well).

Go back to your room and unlock the Nintari system with the key.

Play a few round and then go to bed.


Day 2


Wash your car for your father and he'll give you $5. Go
upstairs

and go into cellar (the one on top). Talk to father in the train

room. Exit house and go to tree fort. Talk to your friends. Get

the comic book. Watch Horny, it in love with Gigi. After the

animations, exit tree fort and you'll be in the pizza hut. Give

the man $1 and he will take a photo of your gang. Spider will

then treaten you, answer correctly and he will let you go to the

washroom. Inside washroom, get the 'No Smoking' sign and exit.

Spider will come in and demand something from you. Give him the

comic book. Get out as fast as you can. Go to garden park. Give

the man $1 to buy the slam dunk cola. Click on Horny and then on

the floor to get it ready to jump. Horny will jump further with

the present of Gigi. Giving the slam dunk cola to Horny will make

it jump extremely far. Feeding it with the bottle of flies will

make it sleepy. Exit park. Go to East Frumpton. Go to fountain

and pick it one token. Leave the other one alone. Go to the
ticket

booth, talk to lady. Go to lottery ticket machine, get the ticket

inside. Exit. Go home.


You will be introduced to the babysitter sooner or later. Go
to

kitchen, then dinning room. The babysitter will transform into

a bat and start chasing you. Save the game in case you got killed

in the process. Run up to the bathroom, get the hair sprayer.

Run to Brianna room, get the mouse. Run to the living room.

Click on the vacuum cleaner. Click on the hairspay on the bat to

slow it down. Click the mouse on the table to use it as a bait.

When the bat started to attack the mouse. Click the target mark

on the bat. This will take care of the bat. Watch the animation,

this end day two.


Day 3


Go to tree fort. Talk to friends. Get the fire ants. Exit. Go
to

east Frumpton. Give token to man. Board ferry. Take photo for

tourist. They will give you a cherry bomb and ninja star. Go to

Tootsweet headquarter. Get the entry form from the counter.

Exit. Go to Plumbers Union. Listen to Louis. Exit. Go to Golden

Bowl Tavern. (GB in short) Talk to man by attempting to enter

the tavern. Do it until the gang appeared. The bouncer will throw

you a wrench. Save the game in case you get killed. Throw the

cherry bomb at the gang. Before the smoke disappeared, use the

wrench on the fire hydrant. Exit the place immediately. Go to

Tootsweet headquarters. Talk to tourist. Respond correctly and

they will help you. When they have defeated the gang, you will

be sent back home. Go to bed. Thus ended day 3.


Day 4


Go to tree fort, talk to girl. Go to East Fumpton, board
ferry.

Go to Plumbers Union. Enter office through window. Click on

table. Louis will appear. Click on plumber tool, and used it

on Louis, get the security pass. Exit. Go to Tootsweet. Give

entry form to man. Give jar of flies to Horny. Turbo Frog will

eat it. Wait till the contest begin. Save the game first. It

is easy to get second place but you can get first place with

some practice. To do it, jump whenever possible, don't care

about the jump meter. But don't click blindly, when the button

is up, click and then wait for it to come up again. Since

Turbo Frog is sleeping half way through the race, clicking

continously will let you win the game if you jump far enough

before he wake up. After the contest, enter Tootsweet. You

will be catch eventually. Inside guard room, click the key

on the chain to merge them. Click the chain and key on the

guard. Say 'Hoopa, Coiler, Agamemnon". The guard will knock

out immediately. Exit. Go to your new toy at the harbour.

Look inside and get the recorder. Go to the Frumpton Mansion.

Talk to parrot, be careful of what you are saying or it will

alert the rest. Go to dinning room. Get the table cloth and

the cup. Even when you did not appear in the screen, you can

access Willy's inventory by clicking on the chair. Click the

table cloth at the chair to get it. Look at what those two

are doing. Go to hallway. Click the table cloth at the leg

of the statue. Get the note on statue. The cloth will prevent

the statue from making any noise. Get the helmut and the

map.


Go to kitchen. Throw cup at cook. This will distract her.

Sneak behind her. Take the sauce pan and pour it at the

floor just to the right of the pot. Click on the pot to

push it closer to the cook. Exit and you will still be

in the kitchen but not behind the cook. Click on the

conveyor. You will jump in front of the cook and she will

fall into the pot and start shouting. To shout she up,

put the helmut on her head. Click on the right button to

release the frogs. Exit. You will be caught, but never

fear, help will arrive soon.


After escaping from the water. Go to Plumber Union. Go

to phone booth. Click recorder on the phone booth. Put

the phone on the recorder. Start recording. Dial the

phone number 'xxxSIGN' and stop recording. Then dial

GB phone number, play the recorder and let Ray talk to

it. Exit. Go to GB. Enter tavern. Give lottery ticket to

man. After the shock, get the nudie calendar. Go to

slugeworks. Give calendar to workers. Enter slugeworks.

The security guard will stop you. Give security pass to

security guard. Enter slugeworks.


Once inside go to the control panel immediately. Open the

cover and turn on the switch. Press the buttons in the

following order: brown, purple, green, purple. Turn the

joystick and this will kill the two guards running after

you. Go to the exit at the right.


Go to control panel. Switch on the power. Enter AIR and

press ENTER to kill the two guards. Enter TRAM and press

ENTER. The man following you will throw his hat at you,

get it and throw it back to him. This will get rid of him.

Jump to the vehicle and explore the tunnels.


In tunnel, move forward, right, left, forward and left

to meet Gordon. Save the game in case you get killed. You

must act fast if you want to save Gordon. Use yoyo on the

bad guys. Then change the cursor to a '+' and click on

Leona. She will fall down and at the same time drag Louis

along into the muddy pool below. Press TAB to toggle the

active area in the screen and click on the red arrow that

appear. This will empty the pool of muddy stuff. You have

save your father! Following this is a rather lengthy

animation squence, so sit back and watch how Willy perform

in the Nintari competition.



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